Romucade â Play Classic Retro, Arcade & Flash Games Online in 60 FPS WebAssembly
flash Dedicated Console Library
Showing 124545 verified titles running at 60 FPS in WebAssembly.
Verified Playable Titles
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AA-12 Simulator
Here's another simulator I made with draggable functions! This is a good one since it's a fucking automatic shotgun! INSTRUCTIONS: -Drag magazine into gun -Pull charging handle (middle and small triangle thing) -Press anywhere to shoot! -Press magazine to change -Repeat
AAA!!! BOMBS!!!
Knock the bombs counting down into the holes before they explode. Use ricochets to help out.
AAAAAARRRRGHHH! The Moon is Trying to Run Me Over
Run away from the moon while performing simple tests along the way.
AAAARG! TOMATO AND RED LEICSTEAR SANDWICHES!!!
SIMPLE ONE ROUND-GAME Author Comments: Just a very simple game i made for a friends site. All you need to do is get to the finish before the sandwich eats you. IT IS NOT EASY! well, not as easy as it might seem. Its easy if you have the nack! TAKE YOUR TIME! Believe it or not, it works! :)
AAAHH!! Real Monsters! Microsite
Classic web title preserved in WebAssembly. Developer: Flash Games.
AABB CircleArc
This SWF computes the rectangular bounding (aabb) of a circle arc segment. This is usefull to pretest object intersections in e.g. physics engines. Drag the anchors to modify the start- and endAngle of the circle segment. Source
AABB Quadric Beziercurve
This SWF computes the rectangular bounding (aabb) of a quadric beziercurve. This is usefull to pretest object intersections in e.g. physics engines. Source