Legend of Zelda, The: Oracle of Ages
Classic Game Boy Color title 'Legend of Zelda, The: Oracle of Ages' running at full 60 FPS in browser with pure WebAssembly.
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Classic Game Boy Color title 'Legend of Zelda, The: Oracle of Ages' running at full 60 FPS in browser with pure WebAssembly.
Mine gems until the stone veins are stripped clean in this dark adventure! Author Comments: READ THIS!!! Once you open it, wait in the main menu for about 5 seconds so the entirety of the ActionScript can load. then there will be no absence of some game parts :P Also, if the music ends, wait a while for the next music to load up and play. Hey everyone. This is my first submission, so please go easy on it. Also, I had help from Gary Rosenzweig's ActionScript 3.0 Game Programming book. And yes, the gems may look exactly like his. That is only because I spent an extra 3 hours using effects and alpha and whatnot to make the gems and things look exactly the same as he did, because I think that his versions of gems is pretty freaking awesome and very detailed. So I did my best to make the gems identical.
Classic Game Boy Color title 'Legend of Zelda, The: Oracle of Seasons' running at full 60 FPS in browser with pure WebAssembly.
Classic Game Boy Advance title 'Legend of Zelda, The: The Minish Cap' running at full 60 FPS in browser with pure WebAssembly.
A rhythm game. STAY IN THE BOXES Author Comments: A simple rhythm game made in about 4 hours for the Music game Jam https://itch.io/jam/musicgamejam Controls: A S D F (You need to hold them from left to right) R to reset - and + to change volume PROTIP: I usually hold A with my pinky at all times, then add the other buttons as I go! Shoutouts to Elysia Griffin twitch.tv/elysiagriffin Credits: Music by Alice Mako http://alicemako.newgrounds.com/ Song: Grid Builder http://www.newgrounds.com/audio/listen/729966 Everything else by ninjamuffin99 https://twitter.com/ninja_muffin99 Shoutout to your boy fizzd for putting out a balling tutorial that helped me alot http://fizzd.newgrounds.com/ http://ludumdare.com/compo/2014/09/09/an-ld48-rhythm-game-part-2/ Whoa cool I wanted to make a rhythm game for such a long time so I decided this game jam was the perfect opportunity! Game jams are cool as heck everyone. ALSO IF YOU ARE READING THIS PART PLEASE SUGGEST A VERY COOL NAME I REALLY CANNOT THINK OF A GOOD ONE!! Made with the HaxeFlixel framework: http://haxeflixel.com/ You can grab the source code and do what you want with it: https://github.com/ninjamuffin99/MGJGame NOTE: If on the html5 version(no NG preloader) you won't submit to leaderboards or get the medal!
Classic Super Nintendo title 'Legend of Zelda: A Link to the Past, The' running at full 60 FPS in browser with pure WebAssembly.
Use your hand(s) and brain(s) to beat all 24 levels. Good luck and have fun! This is a re-mastered version (new graphics, new levels) of my entry for Ludum Dare #26.