About A game without any real name yet (Flash Games)
A game without any real name yet is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.
Basically, this is an (obviously) incomplete game based off of the shootorials, but with some nice semi-unique features that came from my C experience(it seems that actionscript is heavily based off of C(++), making it easy for me to learn). Many features to come, but for now, enjoy the smoke, explosions, and velocity. Oh, and all images hand drawn with a mouse in MS paint with transparency added in GIMP And I did it with MTASC and swfmill. But, most importantly of all: Have fun, and more is coming. Running out of health, or letting 10 enemies past will reset the game. Enemy difficulty goes up after each boss defeat. Also, shoot “dead” enemies for extra points. Additionally, the game starts paused, and you can press p to pause any time. I apologise for the mess this text is.
Active Controller & Keyboard Bindings
Your custom bindings are saved automatically per console and work immediately inside the emulator.
| Console Input | Keyboard Key | Gamepad Button | In-Game Action | Edit |
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