About A Tale of Colours (Flash Games)
A Tale of Colours is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.
EDIT: Ver 1.5 is up. I've tweaked the running and braking a little. Movement should be more fluid now. I've also enlarged the offscreen window, so NPC popup should be nonexistant now. Enjoy and keep up with the feedback! Sorry for the outline thing. It won't appear again. ------------------------- ------------------------- ------------------------- -------------- Controls: LEFT and RIGHT ARROW to move Z to jump, double jump and glide DOWN to duck and stop gliding UP to save in front of a SavePointMan X to fight (when the time comes) P to pause A Tale of Colours is a nonlinear platform game with heavy emphasis on exploration. In this game you will find: - A huge world filled with peculiar characters - Colours and retro pixel graphics - Powerups and Secret Fighting Techniques - 16 unique treasures to find - Gnome legends - Gnome contraptions - Gnome guys - Giant Gnome Statues (just one, actually) - Coin collecting - Recycle beams (for game erasing purposes) - Badly Drawn Stickmen posing as Almighty Spirits - Mysterious, ubiquitous Save Point Men Thanks to the Stencyl team and Newgrounds for making all of this possible. i hope you enjoy your time with it!
Active Controller & Keyboard Bindings
Your custom bindings are saved automatically per console and work immediately inside the emulator.
| Console Input | Keyboard Key | Gamepad Button | In-Game Action | Edit |
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