flash ⚙ Ruffle (Rust Flash WASM) Web Arcade 60 FPS Verified

Alien Crush

★★★★★ 4.9

14.8k Players

Ruffle (Rust Flash WASM) (60 FPS)
Alien Crush Backdrop
AUDIO READY

Alien Crush

Click below to boot the 60 FPS WebAssembly emulator with on-screen virtual touch controls and gamepad support.

Gamepad API: Auto-Detect & Custom Remap Active Hotkeys: F5 Save • F8 Load • F11 Fullscreen

About Alien Crush (Flash Games)

Alien Crush is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.

Crush the Aliens with a bouncy ball to save the world! Author Comments: Instructions: Use the LEFT and RIGHT directional buttons to move your SHIP left and right. HITTING THE BALL with your SHIP will bounce the ball QUICKER, HIGHER, and more to the RIGHT. When ALIENS are HIT by the ball, they are DESTROYED... or just teleport away. It's hard for us to tell, but they ARE gone. CRUSH THE ALIENS with a giant, bouncy, green ball. You only need to hold them off until the PURPLE TIMER hits ZERO. Your SCORE is the number of Aliens defeated minus the number of Aliens that have invaded. HARD MODE adds more Aliens, but the ball is bigger and wreaks much more havoc!! (I suggest hard mode. It's more fun in my opinion.) ~~~~~ WARNING: Viewing the credits from the title screen seems to break the game, and requires you to refresh the page to play. Pressing the "COLLAPSE" button (Right next to "Add to Favorites", "Lights", and "Add to playlist" BUTTONS on the BAR ABOVE THE GAME SCREEN.) then clicking "EXPAND" will reload the game without reloading the entire page. (If you don't reload, then aliens refuse to fall, and you stay in outer space to avoid explaining the expensive interstellar bouncy ball to tax payers. I can't blame you.) ----- Programmed by Jamonta Scott with a little bit of help from Adam Schachte. Vector Art made by Jamonta Scott. Backgrounds from Google Images. Game made on School Computers with Adobe Flash Professional. Jamonta couldn't upload this due to some computer crash, and I almost forgot about it. The game was finished in early 2012. If you like this game, Jamonta also made a simple arcade driving game named "Driver D" that can be found here: http://www.newgrounds.com/portal/view/595109

Active Controller & Keyboard Bindings

Your custom bindings are saved automatically per console and work immediately inside the emulator.

Console Input Keyboard Key Gamepad Button In-Game Action Edit