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Amber's Pinball Journey (Incomplete)

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Ruffle (Rust Flash WASM) (60 FPS)
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Amber's Pinball Journey (Incomplete)

Click below to boot the 60 FPS WebAssembly emulator with on-screen virtual touch controls and gamepad support.

Gamepad API: Auto-Detect & Custom Remap Active Hotkeys: F5 Save â€ĸ F8 Load â€ĸ F11 Fullscreen

About Amber's Pinball Journey (Incomplete) (Flash Games)

Amber's Pinball Journey (Incomplete) is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.

Here's a project I started working on it summer of 2014. I designed the physics engine to be pixel perfect, the only parts that might sometimes fail are the flippers because the engine relied heavily on the principle that nothing but the ball moves. You were supposed to fill the ball with magic points and then inflate Amber with it when you have enough, but I never got that far. It took a lot of work to make this much, and there's still a lot of work left to do. I need to finish designing the appearance of the table, implement the points collection system, animate Amber in several areas, add music and sound effects, draw the display units... For now I don't have any plans of completing it, but maybe one day in the future I'll come back to this. I hope you like what I have so far.

Active Controller & Keyboard Bindings

Your custom bindings are saved automatically per console and work immediately inside the emulator.

Console Input Keyboard Key Gamepad Button In-Game Action Edit