About Amber's Travel Home 2: Developers Notes (Flash Games)
Amber's Travel Home 2: Developers Notes is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.
EDIT: https://geckoguy123456789.deviantart.com/ pointed out that my flash is not very resolution friendly. I've made an update in an attempt to remedy that. "Phew" where to begin on this. As some of you may know, I was the lead artist and stage/game designer for Amber's Travel Home 2, a collaborative project with https://doom-the-wolf.deviantart.com/ who took the role of programmer (https://tails230.deviantart.com/ was also a part of the team, but he wasn't really as heavily involved as me or Doom). As the lead designer, I had quite a few things to design and try to implement. So much (in combination with my horrible laziness), that quite a lot of it ended up not making it in the game. This flash is dedicated to all those ideas, since a few people have shown interest. The final game, can bee seen here https://doom-the-wolf.deviantart.com/art/Amber-s-Journey-2-Unedited-version-284216056, and a non pregnancy version here https://doom-the-wolf.deviantart.com/art/Amber-s-Journey-2-284214949
Active Controller & Keyboard Bindings
Your custom bindings are saved automatically per console and work immediately inside the emulator.
| Console Input | Keyboard Key | Gamepad Button | In-Game Action | Edit |
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