About Arcanine Sonogram (Flash Games)
Arcanine Sonogram is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.
WOW...... finally done. Preggers arcanine + outie bellybutton = gecko <3 Once I posted the WIP of this project my muse wouldn't let go XD She demanded I finish it! There's no birth feature... so don't ask. The delay before the speech bubble fades out is determined by how many lines she says, if you find it too fast there's an option to turn fading off in the cabinet. Please comment with any bugs (though I think I got them all) and any feature suggestions for my next animation. (NOT character suggestions, just features) ALOT of people to thank for their help with the project.... _____Art_____ http://www.furaffinity.net/user/seasenshi Lineart =https://northboundfox.deviantart.com Help/advice on the cel shading _____Text_____ *https://sunettethewolf.deviantart.com I used text from an RP we did ~https://wandering-serenity.deviantart.com I used text from an RP we did ~https://evertide.deviantart.com Text reviewer/grammer checker (cause i be nott so good typr sometim) _____Beta testers _____ ~https://ozzy-wildwind.deviantart.com ~https://viper9000.deviantart.com http://www.furaffinity.net/user/kairyu-shin/ *also suggested the moving pups http://www.furaffinity.net/user/akkarri/ http://www.furaffinity.net/user/xpfoddball/ Lastly, there's one more person I'd like to thank, he's been my teacher/tutor whenever I've come across a tricky coding problem, however he wishes to remain anonymous and not have his irl name or professional username associated with 'this' genre of work (which I totally understand). So, with his consent, I'd like to also thank the one we'll call 'Yztlaw' for his help. Without him this project wouldn't have been possible. :) Animation (C) me Arcanine (C) pokemon
Active Controller & Keyboard Bindings
Your custom bindings are saved automatically per console and work immediately inside the emulator.
| Console Input | Keyboard Key | Gamepad Button | In-Game Action | Edit |
|---|