flash ⚙ Ruffle (Rust Flash WASM) Web Arcade 60 FPS Verified

Arthaa Palace: Warriors From The Deep

★★★★★ 4.9

14.8k Players

Ruffle (Rust Flash WASM) (60 FPS)
Arthaa Palace: Warriors From The Deep Backdrop
AUDIO READY

Arthaa Palace: Warriors From The Deep

Click below to boot the 60 FPS WebAssembly emulator with on-screen virtual touch controls and gamepad support.

Gamepad API: Auto-Detect & Custom Remap Active Hotkeys: F5 Save • F8 Load • F11 Fullscreen

About Arthaa Palace: Warriors From The Deep (Flash Games)

Arthaa Palace: Warriors From The Deep is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.

Zaddar’s undead warriors have invaded the Arthaa’s Palace and stole the Blade of Power, the Sword that keeps your kingdom and your people protected from the dark forces. Your quest, as a prince of Arthaa, is to retrieve the Sword of Power from the evil clutches of Zaddar’s ghost-warriors and to bring power-balance back to Arthaa. Your first task is to find a key that unlocks the Portal to the lower levels of the Arthaa’s Palace… This upload is a level prototype [version 1.3] for the upcoming game: 'Blade of Power'. Music, artwork and game-play are still a work-in-progress at this moment. ...................................................................................................... UPDATE 12.09.2016 * Battle with the undead warriors tactics video: https://www.youtube.com/watch?v=emqtNn6gkYc ...................................................................................................... UPDATE 13.09.2016 * Floating boxes are placed away from the second room doors * Additional laser-recharge animation is added ...................................................................................................... UPDATE 17.09.2016 * The bullet issues are now fixed thanks to the help of a Cyberix3D team. Bullets are now behaving as they should when shooting upwards, they are no longer misfiring when player is close to the wall and there is no more bouncing off the object in the environment.

Active Controller & Keyboard Bindings

Your custom bindings are saved automatically per console and work immediately inside the emulator.

Console Input Keyboard Key Gamepad Button In-Game Action Edit