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Avoid And Constrain

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Ruffle (Rust Flash WASM) (60 FPS)
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Avoid And Constrain

Click below to boot the 60 FPS WebAssembly emulator with on-screen virtual touch controls and gamepad support.

Gamepad API: Auto-Detect & Custom Remap Active Hotkeys: F5 Save â€ĸ F8 Load â€ĸ F11 Fullscreen

About Avoid And Constrain (Flash Games)

Avoid And Constrain is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.

The ball in this example uses 2 prototype functions that each add an avoid mouse and a constrain to box behavior to that ball. The avoiding is handled by determining mouse distance from the object while constrain uses get bounds to keep it within the bounds of another object (in this case, the box).

Active Controller & Keyboard Bindings

Your custom bindings are saved automatically per console and work immediately inside the emulator.

Console Input Keyboard Key Gamepad Button In-Game Action Edit