flash ⚙ Ruffle (Rust Flash WASM) Web Arcade 60 FPS Verified

New Year's scrap ver3

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Ruffle (Rust Flash WASM) (60 FPS)
New Year's scrap ver3 Backdrop
AUDIO READY

New Year's scrap ver3

Click below to boot the 60 FPS WebAssembly emulator with on-screen virtual touch controls and gamepad support.

Gamepad API: Auto-Detect & Custom Remap Active Hotkeys: F5 Save â€ĸ F8 Load â€ĸ F11 Fullscreen

About New Year's scrap ver3 (Flash Games)

New Year's scrap ver3 is a classic release for Flash Games. Playable directly in your web browser without third-party plugins, this title runs at a locked 60 frames per second using client-side WebAssembly.

Hey! Happy New Year! It really has been a while since the last submission. I know I always say that, but it is always true. I have been busy/unmotivated for these last few months. I have done made some arts, but nothing I feel is good enough to submit yet, at least not here anyway. I barely feel this is good enough yet. I have spent much of this time trying to improve my style and technique. This is where I am at so far. Yes, it is very sketchy. I just wanted to see if anyone had any input on this before I decide to clean it up. The character is unidentified. I just made her up as I went. I should really plan ahead. I could probably submit still images more frequently, but there are already millions and millions of still wg images. What are far more scarce are animated wg sequences and even more scarce are interactive ones. I try to make it my goal to provide such media. I just need some more work ethic and to develop my skills more. I will try and improve upon this unfinished piece and others. I think I have improved a bit, but I know there is definitely room for more. I just wanted to put this here in the interim for people to enjoy- few in number though they may be. Oh, and the controls! I almost forgot. Enter - play animation -> - move forward a frame <- - move backward a frame And the "tube" button toggles the tube. And so ends another overly-wordy comment. Thank you. ---UPDATE 1/5/11--- So I updated it from the original. I ultimately decided line lines would be best for an animation such as this. As you can see there are also buttons now that let you change more things about it. I will probably add more customizing options later. This is a work in progress, so I will probably be updating it a couple more times. This is just what I have so far. Critiques, pointers, and suggestions are highly encouraged. I want to catch my mistakes as early as possible so that I do not have to change as many things later. I hope you enjoy this update. Thank you. ---UPDATE 1/12/11--- Okay. I fixed some stuff up a bit. I also added more controls and useless features. That is something of a bad habit of mine. I added many of these worthless features mostly to see if I could do them. I am still rather new to actionscipt 3.0. It irritates me. I have been putting off shading because I am still terrible at it. Do not expect a good shading job anytime soon. Also, feel free to throw suggestions at me. Thank you.

Active Controller & Keyboard Bindings

Your custom bindings are saved automatically per console and work immediately inside the emulator.

Console Input Keyboard Key Gamepad Button In-Game Action Edit